募捐 9月15日2024 – 10月1日2024 关于筹款

Creating Games in C++: A Step-by-Step Guide

Creating Games in C++: A Step-by-Step Guide

David Conger, Ron Little
你有多喜欢这本书?
下载文件的质量如何?
下载该书,以评价其质量
下载文件的质量如何?
Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and CD-ROM.Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger - and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn.Bio: David Conger has been programming professionally for over 23 years. Along with countless custom business applications, he has written several PC and online games. Conger also worked on graphics firmware for military aircraft, and taught computer science at the university level for four years. Conger has written numerous books on C, C++, and other computer-related topics. He lives in western Washington State and has also published a collection of Indian folk tales.
年:
2007
出版:
Pap/Cdr
出版社:
New Riders Games
语言:
english
页:
464
ISBN 10:
0735714347
ISBN 13:
9780735714342
文件:
CHM, 1.24 MB
IPFS:
CID , CID Blake2b
english, 2007
线上阅读
正在转换
转换为 失败

关键词